Today, 06:10 AM
I’m in the early stages of developing a small indie game, and I’m struggling to decide whether to stick with 2D character designs or go full 3D. 2D feels easier to manage and can give a unique artistic touch, but 3D opens up more possibilities for animation, camera movement, and immersion.
I’m curious, what factors do you consider when deciding the right approach for your game’s characters?
I’m curious, what factors do you consider when deciding the right approach for your game’s characters?